Military Prop Creation In Blender | François Larrieu

A tutorial by François Larrieu, demonstrating his process of creating military props using Blender.

 

Military Prop Creation In Blender | François Larrieu

Blender has become one of the most popular tools for creating 3D art and best of all, it’s free! It’s incredibly versatile, used in many industries and has a large plethora of addons thanks to it being open source. In this tutorial François Larrieu will guide you through his full creation process of producing game-ready military props including gathering and studying reference material, modelling in Blender, creating a detailed high-poly mesh with ZBrush, texturing with Substance Painter and Photoshop as well as presentation in Marmoset Toolbag.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

THE ARTIST

François Larrieu is a 3D Artist from Paris currently working as a Contract Artist at Dekogon and Switchboard Studios. François has made a name for himself by crafting some of the most intricate and detailed hard-surface props out there and famous for his unique orange renders. François has also previously created an Experience Points article on The “Marie-Louise” where he shares more of his asset creation techniques.

CONTENTS

  • 1 Hour 54 Minutes

  • 1080p Resolution

SOFTWARE

  • Blender

  • ZBrush

  • Substance Painter

  • Photoshop

  • Marmoset Toolbag

Level

  • Intermediate

LICENSE INFORMATION

Personal, Indie, and Studio Licenses are available. Personal licenses do not apply to companies or organisations. Sharing, streaming, and redistribution to third-party is strictly prohibited. Digital products are non-refundable.